"Our business, like any other, is
to be learned by constant practice and experience;
and our experience
is to be had in war, not at reviews."
- Sir John Moore
NEW
RULES, MATERIAL, UNITS, AND FICTION FOR STEVE JACKSON GAMES'
"OGRE" AND "GEV" SERIES OF TACTICAL WAR GAMES
LAST UPDATE TRANSMITTED SECURELY ON [ December 27, 2009 ]
BACKGROUND RADIATION | An introduction to DATAPULSE. | |
DATAPULSE | By line and by number, the alternate rules for using DATAPULSE with the standard OGRE and GEV rules as well as the many supplements. | |
ARMOR | A review of new armor units, utility vehicles and other assorted hardware. | |
FIRESTORM | A new rules supplement for intense urban combat among the ruins. | |
ROLLING THUNDER | Everything OGRE and more. New cybertank designs and variants as well as an outline for creating your very own rolling fortresses. | |
OPTIONAL RULES | Optional and alternate rules for OGRE and GEV not included in either the official rules or Datapulse. | |
BATTLESUIT | An in-depth technical and speculative discussion of one of the more interesting (and more often than not glossed over) aspects of The Last War. | |
FICTION | Stories and technical material from The Last War and The Front. | |
MUSINGS | My thoughts and ideas on The Last War, the technology of the 21st century, as well as on OGRE and GEV. | |
REFERENCE | Technical terms and other assorted trivia. | |
HISTORIC OGRE ARTWORK | A look back at how OGRE and GEV game cover art evolved over the last 30 plus years. | |
MISCELLANEOUS DATA ENTRY | Artwork and other media. | |
TRIBUTE | Winchell Chung, master artist and the man who gave us our first views of the OGRE. | |
CREDITS | Where credit is due. |