SKYNET TACTICS

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Standard Operational Protocol Template 00004587.AA21MDP - Modular - Dynamic - Portable

 

Sector Expansion Tactics (by the numbers)

 

(PHASE 1) Intense satellite imaging, ELINT and recon of a designated area for materials, minerals and other natural or artificial resources.  The target area is identified and studied through all methods / areas of the spectrum for hostile forces (movement, radio communication, laser reflections, visible activity (smoke, fires, etc.), working machines, power sources in use, roads and paths that show a great amount of travel recently).  Once the initial intel report is generated, it is reviewed and handed off to one of the main series twelve tactical subprocessors which begins to formulate the expansion campaign.  A hexagon is overlaid onto the initial sector defining a 100km by 100km area.  A sub-mat of hexes is overlaid onto the macro-hex format, further defining the sector into sub-sectors, each of which is ten square kilometers.  This sub-layering continues on down to the level of the individual centimeter of a sector, all aligned in a hexagon grid pattern.  Some sub-sectors may share half of their designated area with the adjacent sector.  Each sector is labeled and numbered.  Each sub-sector is numbered so that a single centimeter within a 10 square kilometer area has its own identifying coordinate and reference point within the scheme of the sector.  The capacity to define a sector down to millimeters and even micrometers is also available though seldom used in tactical situations.  If the position of an object can be determined to within one centimeter in ten square kilometers, and a weapon can be delivered to the exact center of that centimeter, further definition of the area is as esoteric as it is redundant.

 

(PHASE 2) Further, far more detailed real time ELINT of the target area is gathered by the use of a variety of high speed aerodyne scout units operating at a variety of altitude levels including some which are introduced into the target area by supersonic transports operating at altitude regimes that deny OPFOR any ground to air capacity or threat.  If OPFOR is present, initial light recon units will be inserted by HALO and HAHO dispersal depending on tactical situation and threat level presented by identifiable OPFOR.  The initial pass through the sector by high speed aerial ELINT units is followed up with a wave of high speed all terrain capable ground mobile, lightly built ELINT scouts, working in real time with a second wave of air mobile aerodyne scouts moving in a slower, more methodical pattern.  The light ground mobile units consist of a variety of legged, wheeled, and tracked units in a variety of sizes allowing the full penetration of any underground areas such as ruins, sewers, or caves (natural and artificially constructed).  These units start to establish a Level I communications network that consists of receivers, transmitters, amplifiers, repeaters, data sinks and correlators.  As the units proceed across the sector, at key points in the sector SKYNET begins to establish the foundation for an impressive, build as it goes, tactical communications array with strategic capacity. 

All light ground recon units are considered disposable assets and are designed with speed and rapid fatigue firepower rather than heavy armor and superior firepower.  If engaged by OPFOR, the recon units will record and transmit as much information as possible about the OPFOR, relaying the data via real-time uplink to the already established and quickly growing tactical communications grid that is overlaying the sector.  Strength and mobility of OPFOR will be determined and HK units will be assigned for later stage pacification protocols.  If need be, medium class semi-disposable tactical assets may be inserted into the sector or redirected from ops already being undertaken in the sector to probe especially strong occurrences of OPFOR.

The air mobile and ground mobile units work together to map out the area for future TERCOM and NOE flight operations.  Fully scalable four dimensional (length, width, height, and time) digital maps of the area are built and merged on the fly as extremely complex digital databases, every centimeter of the target area is uniquely identified as a reference point and is cataloged by its GPS coordinates as well as a much more complicated and reliable INS inertial navigation system.  The boundaries of the sector are formally defined and established as all initial assets and resources are tagged and prioritized.  A second wave of light, ground mobile ELINT units and a third wave of even slower moving and more methodical air mobile ELINT units pass through the sector, gaining the most detailed of all current information that will provide the very fine details to the sector map.  A fourth pass through the sector by aerodyne units will seed the area for the beginning of a Level I cross tier command and control network, dropping self-deploying sensors, scanners, communications relays and a host of other active and passive ELINT equipment.

Four semi-independent tactical and logistics processor arrays will process this information, create maps and offer an itinerary for the next phases.  Assets will be allocated to the project, installation sites defined, and the final preparations for a pacification / extension campaign will begin.

 

(PHASE 3) Light and medium air mobile Hunter Killer (HK) units and air deployable ground mobile light, medium and heavy HK units enter the area from out-sector staging areas and begin large scale coordinated pacification routines against identified OPFOR positions and groupings.  Speed and coordination are maintained as the primary effective means of shock value and mass suppression of OPFOR capability.    All HK units are initially targeted against any OPFOR identified during Phase 2.  The high speed of the air mobile HK units ensures that they will arrive in the sector before the ground mobile HK units do.  Air superiority is quickly established and this advantage is used to soften up any initial resistance efforts while the non-disposable ground mobile HK assets remove standing obstacles, reduce any areas of cover to ruin, and generally flatten anything that is standing and can be used as ambush or shelter.  Some rapid deployment capable sustained ground combat units will be air delivered to forward staging areas with instructions to take and hold predetermined areas of resource or tactical interest until support from aerial and ground mobile HKs can be brought to bear.  All HK units are unlocked and proceed with search and destroy protocols.  HK units are supported by dedicated ELINT assets representing both air mobile and ground mobile types of units in a variety of sizes.  Forward service and maintenance stations are established for the support and repair of the HK units.

High speed air mobile and high speed all terrain light ground mobile units begin introducing various established (as well as some experimental) toxic chemical and nerve agents on any groups of people found.  Standing areas of water or crops are poisoned with rapid fatigue toxins and defoliants either by air delivered sprays or direct insertion of compounds from light, ground mobile units.  Follow up delivery of toxins include long term, stable compounds after initial toxin levels established.

Possible areas that could be used as shelters by OPFOR are poisoned with long term residuals that will fatally affect any humans entering or leaving the shelter.  Specialized delivery units, air and ground, disperse hundreds of small scuttler / scurrier units are deployed to take up extended residence for limited range, local area anti-personnel work.  These small units are numerous and tie into the already established network to add their own limited ELINT capabilities to the available network asset pool.  Areas around the installations under construction are built up into defensive zones and seeded with a variety of scuttler / scurrier units, smart mines, and remote / automated defensive weapon systems as well as both active and passive deterrents. 

The ground capable HKs reach their assigned mission areas (having pacified everything in their path and to a wide area around their assigned paths) and are now supported in turn by the air capable HKs working as both scouts and air superiority / close support roles.  All HKs work in conjunction to terminate any resistance, coordinating several units to work together to destroy large groups of opposing forces and resistance where found.  One of the primary goals of the ground mobile heavy tracked HK units is to demolish any large standing buildings or structures that could be used as refuge or staging areas for the humans. 

Once any opposing force has been broken, scattered, forced to withdraw from concise actions and driven to take shelter underground then the smaller, lighter combat units (such as the Endos and other highly specialized anti-personnel combat units) would be called in to actively follow the humans down into their warrens and hideouts (places too small for the larger HKs to get into) and would face the humans on their own scale and terms.  Specialized carrier units would follow behind the advancing HK and ground combat units, randomly seeding the sector with a wide variety of autonomous and semi-autonomous anti-personnel devices, in the wake of the ground assault front.  These lethal devices would mop up any survivors of the primary assault as well as provide active, continuing deterrent to any humans who might try to reoccupy the area once the HK units had moved on.

 

(PHASE 4) The orderly elimination of humans would follow several criteria.  If SKYNET needed test subjects for its various R&D programs, it would try to capture humans.  Toxins would be switched for compounds that would debilitate rather than kill.  Specialized hunt and capture machines would be sent in to either acquire live test subjects or collect test subjects that had already been incapacitated.  Sweeps of collector machines, accompanied by a variety of HK and light ground combat units in overwatch mode, would occur if large batches of test subjects were required.  If SKYNET had enough test subjects, it would simply eliminate any humans it found and not worry about taking them back to be processed in an orderly fashion.  Experimental combat units may also be used in limited numbers under close supervision to judge operational field results and modify the design.  Local temporary death / slave labor camps may be set up as needed, along with temporary or semi-permanent processing installations.

 

(PHASE 5) Pre-grouped and pre-assigned labor and reclamation units will be sent into heavily pacified areas of the sector to begin basic recovery operations.  A seed factory may already be maneuvered into place following the pacification of its target sector and construction of the seed factory inspired complex may and probably will take place during the pacification campaign.  Labor and reclamation units will bring raw materials back for processing which will allow current machines to be repaired, new machines to be built, and the factory structure to be added on to.

 

(PHASE 6) By the end of the pacification campaign, the sector will be free of all active hostile forces.  Passive hostile forces will continue to be rooted out by active HK, Terminator and Infiltrator units.  A deep and well defined network of remote sensors keyed to short range, high attenuation semi-autonomous anti-personnel devices will provide both early warning of human movement as well as localized control of small scale incursions.

 

(PHASE 7) The automated factory should be well established with a defensive perimeter and a vast subordinated security and access control zone.  Automated patrols, remote sensors, and frequent active scouting combined with passive awareness devices will maintain a complete awareness of second by second conditions in the sector.    Reclamation projects will continue around the clock with newer labor and reclamation units being built as required to expand the operation and decrease the amount of time from recovery to refinery.  A constant will be maintained of resource in and products out, adjusted by the amount of labor and reclamation units in operation and the capacity of the plant itself.  Expansion of the labor force and the plant refining / manufacturing facilities will remain at a set ratio to prevent wastage or shortage of resources.

Any large standing structures for several kilometers around the factory will have been flattened and reclaimed.  The area around the factory will have been shaved smooth and flat by automated processes creating a wide zone roughly ten kilometers square (nearly to the horizon).  The defensive zone surrounding the factory will become a no-man's land filled with remote detection systems, sensors, scanners, chemical / biological threat dispensers, mines (both dumb and smart), turrets (both emplaced and pop-up), fences (physical, monowire, or other), field and wave generators and a several hundred scurriers and scuttlers which will stay hidden in small holes in the rubble (much like trap door spiders) and will rapidly scuttle out to attack anyone in range. 

Weapons for the installation are capable of reaching to beyond the edge of the no-man's land and consist mostly of directed high energy weapons with a few dumb / guided direct fire and indirect fire capable of delivering variable yield / payload munitions.

 

(PHASE 8) The process is repeated (for the next sector adjacent and perhaps for all adjacent sectors) with the newly established factory taking on the responsibility for not only conducting recon but also of producing the recon, labor and assault units required to pacify the next sector.  In effect, SKYNET expands like a metal cancer, it continues to grow, devouring everything in its path as it spreads and consolidating its hold on its territory by fortifying any installations it creates.

 

 

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